Weather Painters Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

SR Rarity
Kiteroid
SR Rarity
Kiteroid
SR Rarity
Kiteroid
WIND 1
Kiteroid
  • ATK:

  • 200

  • DEF:

  • 400


During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can discard this card; you take no battle damage from that battle. During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can banish this card from your Graveyard; you take no battle damage from that battle.

N Rarity
The Weather Painter Cloud
N Rarity
The Weather Painter Cloud
N Rarity
The Weather Painter Cloud
WIND 3
The Weather Painter Cloud
  • ATK:

  • 1500

  • DEF:

  • 1000


If another face-up "The Weather" card you control is sent to the GY: You can target up to 2 "The Weather" Spells/Traps in your GY; place them face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Cloud" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card.

UR Rarity
The Weather Painter Snow
UR Rarity
The Weather Painter Snow
UR Rarity
The Weather Painter Snow
EARTH 3
The Weather Painter Snow
  • ATK:

  • 0

  • DEF:

  • 2200


When this card is Normal Summoned: You can place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Snow" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card.

R Rarity
The Weather Painter Thunder
R Rarity
The Weather Painter Thunder
R Rarity
The Weather Painter Thunder
LIGHT 3
The Weather Painter Thunder
  • ATK:

  • 1700

  • DEF:

  • 0


You can send 1 face-up Continuous Spell/Trap you control to the GY; place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Thunder" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card.

R Rarity
The Weather Cloudy Canvas
R Rarity
The Weather Cloudy Canvas
R Rarity
The Weather Cloudy Canvas
Spell Continuous
The Weather Cloudy Canvas

    "The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. ● You can banish this card, then target 1 face-up monster on the field (except during the Damage Step) (Quick Effect); halve its current ATK for the rest of this turn, but it can attack directly this turn. You can only control 1 "The Weather Cloudy Canvas".

    SR Rarity
    The Weather Snowy Canvas
    SR Rarity
    The Weather Snowy Canvas
    SR Rarity
    The Weather Snowy Canvas
    Spell Continuous
    The Weather Snowy Canvas

      "The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. ● You can banish this card (Quick Effect); add 1 "The Weather" card from your Deck to your hand, also you cannot add cards from your Deck to your hand for the rest of this turn, except by drawing them. You can only control 1 "The Weather Snowy Canvas".

      UR Rarity
      Ice Dragon's Prison
      UR Rarity
      Ice Dragon's Prison
      UR Rarity
      Ice Dragon's Prison
      Trap Normal
      Ice Dragon's Prison

        Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.

        SR Rarity
        The Weather Thundery Canvas
        SR Rarity
        The Weather Thundery Canvas
        SR Rarity
        The Weather Thundery Canvas
        Trap Continuous
        The Weather Thundery Canvas

          "The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. ● At the start of the Damage Step, if this card battles an opponent's monster: You can banish this card; return that opponent's monster to the hand. You can only control 1 "The Weather Thundery Canvas".

          Extra Deck

          R Rarity
          Digital Bug Corebage
          R Rarity
          Digital Bug Corebage
          R Rarity
          Digital Bug Corebage
          LIGHT
          Digital Bug Corebage
          • ATK:

          • 2200

          • DEF:

          • 1800


          2 or more Level 5 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your Graveyard to this card as Xyz Material.

          SR Rarity
          Gaia Dragon, the Thunder Charger
          SR Rarity
          Gaia Dragon, the Thunder Charger
          SR Rarity
          Gaia Dragon, the Thunder Charger
          WIND
          Gaia Dragon, the Thunder Charger
          • ATK:

          • 2600

          • DEF:

          • 2100


          2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as material. (Transfer its materials to this card.) If this card attacks a Defense Position monster, inflict piercing battle damage.

          SR Rarity
          Number 20: Giga-Brilliant
          SR Rarity
          Number 20: Giga-Brilliant
          SR Rarity
          Number 20: Giga-Brilliant
          LIGHT
          Number 20: Giga-Brilliant
          • ATK:

          • 1800

          • DEF:

          • 1800


          2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.

          Popular Skills

          Synchro Stormraze: 100%
          LP Boost Alpha

          Need 12 UR

          UR Rarity
          D.D. Crow1 card
          UR Rarity
          The Weather Painter Snow3 card
          UR Rarity
          The Winged Dragon of Ra - Sphere Mode1 card
          UR Rarity
          Coordius the Triphasic Dealmon1 card
          UR Rarity
          Dragonecro Nethersoul Dragon1 card
          UR Rarity
          Pot of Duality2 card
          UR Rarity
          Super Polymerization1 card
          UR Rarity
          Ice Dragon's Prison2 card

          Main: 21 Extra: 8

          R Rarity
          Battlin' Boxer Veil
          R Rarity
          Battlin' Boxer Veil
          Battlin' Boxer Veil
          FIRE 4
          Battlin' Boxer Veil
          • ATK:

          • 0

          • DEF:

          • 1800


          When you take battle damage: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took.


          UR Rarity
          D.D. Crow
          UR Rarity
          D.D. Crow
          D.D. Crow
          DARK 1
          D.D. Crow
          • ATK:

          • 100

          • DEF:

          • 100


          (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


          SR Rarity
          Kiteroid
          SR Rarity
          Kiteroid
          Kiteroid
          WIND 1
          Kiteroid
          • ATK:

          • 200

          • DEF:

          • 400


          During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can discard this card; you take no battle damage from that battle. During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can banish this card from your Graveyard; you take no battle damage from that battle.


          SR Rarity
          Kiteroid
          SR Rarity
          Kiteroid
          Kiteroid
          WIND 1
          Kiteroid
          • ATK:

          • 200

          • DEF:

          • 400


          During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can discard this card; you take no battle damage from that battle. During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can banish this card from your Graveyard; you take no battle damage from that battle.


          N Rarity
          The Weather Painter Cloud
          N Rarity
          The Weather Painter Cloud
          The Weather Painter Cloud
          WIND 3
          The Weather Painter Cloud
          • ATK:

          • 1500

          • DEF:

          • 1000


          If another face-up "The Weather" card you control is sent to the GY: You can target up to 2 "The Weather" Spells/Traps in your GY; place them face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Cloud" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card.


          UR Rarity
          The Weather Painter Snow
          UR Rarity
          The Weather Painter Snow
          The Weather Painter Snow
          EARTH 3
          The Weather Painter Snow
          • ATK:

          • 0

          • DEF:

          • 2200


          When this card is Normal Summoned: You can place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Snow" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card.


          UR Rarity
          The Weather Painter Snow
          UR Rarity
          The Weather Painter Snow
          The Weather Painter Snow
          EARTH 3
          The Weather Painter Snow
          • ATK:

          • 0

          • DEF:

          • 2200


          When this card is Normal Summoned: You can place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Snow" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card.


          UR Rarity
          The Weather Painter Snow
          UR Rarity
          The Weather Painter Snow
          The Weather Painter Snow
          EARTH 3
          The Weather Painter Snow
          • ATK:

          • 0

          • DEF:

          • 2200


          When this card is Normal Summoned: You can place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Snow" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card.


          R Rarity
          The Weather Painter Thunder
          R Rarity
          The Weather Painter Thunder
          The Weather Painter Thunder
          LIGHT 3
          The Weather Painter Thunder
          • ATK:

          • 1700

          • DEF:

          • 0


          You can send 1 face-up Continuous Spell/Trap you control to the GY; place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Thunder" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card.


          UR Rarity
          The Winged Dragon of Ra - Sphere Mode
          UR Rarity
          The Winged Dragon of Ra - Sphere Mode
          The Winged Dragon of Ra - Sphere Mode
          DIVINE 10
          The Winged Dragon of Ra - Sphere Mode
          • ATK:

          • 0

          • DEF:

          • 0


          Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


          SR Rarity
          Dark Hole
          SR Rarity
          Dark Hole
          Dark Hole
          Spell Normal
          Dark Hole

            Destroy all monsters on the field.


            UR Rarity
            Pot of Duality
            UR Rarity
            Pot of Duality
            Pot of Duality
            Spell Normal
            Pot of Duality

              Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




              Tag(s):

              UR Rarity
              Pot of Duality
              UR Rarity
              Pot of Duality
              Pot of Duality
              Spell Normal
              Pot of Duality

                Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                Tag(s):

                UR Rarity
                Super Polymerization
                UR Rarity
                Super Polymerization
                Super Polymerization
                Spell Quick
                Super Polymerization

                  Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                  Tag(s):

                  R Rarity
                  The Weather Cloudy Canvas
                  R Rarity
                  The Weather Cloudy Canvas
                  The Weather Cloudy Canvas
                  Spell Continuous
                  The Weather Cloudy Canvas

                    "The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. ● You can banish this card, then target 1 face-up monster on the field (except during the Damage Step) (Quick Effect); halve its current ATK for the rest of this turn, but it can attack directly this turn. You can only control 1 "The Weather Cloudy Canvas".


                    SR Rarity
                    The Weather Snowy Canvas
                    SR Rarity
                    The Weather Snowy Canvas
                    The Weather Snowy Canvas
                    Spell Continuous
                    The Weather Snowy Canvas

                      "The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. ● You can banish this card (Quick Effect); add 1 "The Weather" card from your Deck to your hand, also you cannot add cards from your Deck to your hand for the rest of this turn, except by drawing them. You can only control 1 "The Weather Snowy Canvas".


                      SR Rarity
                      The Weather Snowy Canvas
                      SR Rarity
                      The Weather Snowy Canvas
                      The Weather Snowy Canvas
                      Spell Continuous
                      The Weather Snowy Canvas

                        "The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. ● You can banish this card (Quick Effect); add 1 "The Weather" card from your Deck to your hand, also you cannot add cards from your Deck to your hand for the rest of this turn, except by drawing them. You can only control 1 "The Weather Snowy Canvas".


                        UR Rarity
                        Ice Dragon's Prison
                        UR Rarity
                        Ice Dragon's Prison
                        Ice Dragon's Prison
                        Trap Normal
                        Ice Dragon's Prison

                          Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                          UR Rarity
                          Ice Dragon's Prison
                          UR Rarity
                          Ice Dragon's Prison
                          Ice Dragon's Prison
                          Trap Normal
                          Ice Dragon's Prison

                            Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                            SR Rarity
                            The Weather Thundery Canvas
                            SR Rarity
                            The Weather Thundery Canvas
                            The Weather Thundery Canvas
                            Trap Continuous
                            The Weather Thundery Canvas

                              "The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. ● At the start of the Damage Step, if this card battles an opponent's monster: You can banish this card; return that opponent's monster to the hand. You can only control 1 "The Weather Thundery Canvas".


                              SR Rarity
                              The Weather Thundery Canvas
                              SR Rarity
                              The Weather Thundery Canvas
                              The Weather Thundery Canvas
                              Trap Continuous
                              The Weather Thundery Canvas

                                "The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. ● At the start of the Damage Step, if this card battles an opponent's monster: You can banish this card; return that opponent's monster to the hand. You can only control 1 "The Weather Thundery Canvas".


                                UR Rarity
                                Coordius the Triphasic Dealmon
                                UR Rarity
                                Coordius the Triphasic Dealmon
                                Coordius the Triphasic Dealmon
                                DARK 9
                                Coordius the Triphasic Dealmon
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                1 Synchro Monster + 1 Xyz Monster + 1 Link Monster Once while this Fusion Summoned card is face-up on the field: You can pay LP in multiples of 2000 and choose 1 effect for every 2000 LP paid (you can only apply each effect once, and you resolve them in the listed order, skipping any that were not chosen); ● Add 1 Spell/Trap from your GY to your hand. ● Destroy 3 cards your opponent controls. ● This turn, this card gains ATK equal to half of the difference between your LP and your opponent's, also your other monsters cannot attack. You can only use this effect of "Coordius the Triphasic Dealmon" once per turn.


                                UR Rarity
                                Dragonecro Nethersoul Dragon
                                UR Rarity
                                Dragonecro Nethersoul Dragon
                                Dragonecro Nethersoul Dragon
                                DARK 8
                                Dragonecro Nethersoul Dragon
                                • ATK:

                                • 3000

                                • DEF:

                                • 0


                                2 Zombie monsters Must first be Fusion Summoned. Monsters cannot be destroyed by battle with this card. At the end of the Damage Step, if this card battled a monster that has an original Level: That monster's ATK becomes 0, also, if that monster is still face-up on the field, Special Summon 1 "Dark Soul Token" (Zombie/DARK/Level ?/ATK ?/DEF 0). (When Summoned, its Level and ATK become equal to the original Level and ATK of that monster.) You can only control 1 "Dragonecro Nethersoul Dragon".


                                SR Rarity
                                Mudragon of the Swamp
                                SR Rarity
                                Mudragon of the Swamp
                                Mudragon of the Swamp
                                WATER 4
                                Mudragon of the Swamp
                                • ATK:

                                • 1900

                                • DEF:

                                • 1600


                                2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                SR Rarity
                                Bujinki Ahashima
                                SR Rarity
                                Bujinki Ahashima
                                Bujinki Ahashima
                                LIGHT
                                Bujinki Ahashima
                                • ATK:

                                • 1500

                                • LINK-2

                                Link Arrow:

                                Top

                                Bottom-Right


                                2 monsters with the same Level Cannot be used as Link Material. You can only use each of the following effects of "Bujinki Ahashima" once per turn. ● If this card is Link Summoned: You can Special Summon 2 monsters with the same Level, 1 from your hand and 1 from your GY, but negate their effects, and immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only. ● If an Xyz Monster this card points to activates an effect by detaching material(s) (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.


                                R Rarity
                                Digital Bug Corebage
                                R Rarity
                                Digital Bug Corebage
                                Digital Bug Corebage
                                LIGHT
                                Digital Bug Corebage
                                • ATK:

                                • 2200

                                • DEF:

                                • 1800


                                2 or more Level 5 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your Graveyard to this card as Xyz Material.


                                SR Rarity
                                Gaia Dragon, the Thunder Charger
                                SR Rarity
                                Gaia Dragon, the Thunder Charger
                                Gaia Dragon, the Thunder Charger
                                WIND
                                Gaia Dragon, the Thunder Charger
                                • ATK:

                                • 2600

                                • DEF:

                                • 2100


                                2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as material. (Transfer its materials to this card.) If this card attacks a Defense Position monster, inflict piercing battle damage.


                                SR Rarity
                                Number 20: Giga-Brilliant
                                SR Rarity
                                Number 20: Giga-Brilliant
                                Number 20: Giga-Brilliant
                                LIGHT
                                Number 20: Giga-Brilliant
                                • ATK:

                                • 1800

                                • DEF:

                                • 1800


                                2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.


                                SR Rarity
                                The Phantom Knights of Break Sword
                                SR Rarity
                                The Phantom Knights of Break Sword
                                The Phantom Knights of Break Sword
                                DARK
                                The Phantom Knights of Break Sword
                                • ATK:

                                • 2000

                                • DEF:

                                • 1000


                                2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.



                                WEATHER PAINTERS Decks in DUEL LINKS








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